Race
High Elf (Horse Nation) Sex Female Age Late 20s-Early 30s - looks human equivalent early 20s Occupation Guild artisan (painting/drawing specialty) and rogue for hire (stealth & thievery specialty) Description Ardith could easily be likened to the knives she carries: slender, sharp, and, in the right hands, dazzling. Medium height (about 5'5"), with a slender wiry frame and sharp featured face. She has darkly tan skin with a light dusting of freckles, waist length black hair usually pulled into a thick braid over her left shoulder, and intensely bright green-gold eyes.. She dresses in well made and tailored traveling clothing in greens and earthy browns and creams, occasionally with smeared or splattered with paint and/or charcoal along the edges, and carries a pair of long knives at her hips with smaller throwing knives hidden everywhere. Embellishments on her gear look to be roses, either etched, embroidered, or inlaid with mother of pearl. Growing up in the Bordertowns has instilled her with a near permanent resting-bitch-face in an attempt to persuade people to leave her alone, a deep seated misanthropy because people just won't take that hint, and an aversion to touch unless the person involved is blood family, a close and deeply trusted friend, or at the wrong end of her fists, feet, and blades. She has a very ingrained loyalty to her family, and outright adores her father, Zennos, and her younger sister, Shenarrah. Ardith loves her mother, but given all the expectations placed on her by Farrain, doesn't always like her - it's possible the two women are a little too similar when you get right down to it. History Family is.... complicated. WIP Race
Wood Elf Sex Male Age Early-to-mid 20s Occupation Wandering hero for hire, minstrel, playwright and composer Description Offensively pretty. Pure of heart, dumb of ass. Chaos magnet. All of these things describe Galdrien and then some. Many bards get into trouble for thinking with the wrong head, but Galdrien gets into trouble for thinking with his heart. He's loyal and self-sacrificing to a fault, has never met a stranger in his life, and genuinely wants to help people, yet often finds himself frustrated by obstacles that prevent him from doing just that. History Galdrien never knew his parents. His mother died in childbirth at a bordello in the Sunchaser Sovereignty, and his father wasn't in the picture. All he has to go by is his mother's journal, which states that his father was someone important. He was thus raised by the various hired hands and some of the more responsible working ladies at the bordello, an environment which included many non-elves. As he reached adolescence, he helped out around the grounds, and during this time, he became acquainted with Tannebraeus Gaius, a human minstrel and swashbuckler who frequented the establishment and took note of Galdrien's character. After a chance encounter during which a young Galdrien stood up to some unwelcome guests and defended one of the girls' honor, Tannebraeus took him under his wing and began to mentor him in the ways of the sword and music. Tannebraeus then took a teenage Galdrien as his apprentice, and the two began a series of adventures across the Sunchaser Sovereignty together, coming to the aid of those in need and celebrating by carousing afterwards. What Galdrien never realized was that his father figure was nearing the end of his life and had entrusted Galdrien with his legacy: to bring joy and happiness to as many people as he could. Though heartbroken by the loss of the man who had taught him everything he knew, Galdrien swore to carry on his mentor's work, including finishing his incomplete compositions. His first few adventures went smoothly enough, but after a close call involving the bride-to-be of a vengeful magistrate and having to flee for his life with nothing but his lute and a pair of boots to preserve his modesty, Galdrien decided it best to find some traveling companions... |